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About Bishop Endgame

Bishop endgames divide into same-colored and opposite-colored bishop endings, and the difference is enormous: opposite-colored bishops are famously drawish even a pawn or two down, while same-colored bishop endings can be delicately won or lost. Key themes include good versus bad bishops, fixing pawns on the right color, and the bishop's power to stop passed pawns from a distance. These {count} bishop-endgame puzzles train you to exploit the bishop's range, create passed pawns on both wings, and judge when an ending is winning or a fortress draw.

Frequently asked questions

Why are opposite-colored bishop endings drawish?

Because each bishop controls squares the other cannot, the defender can often blockade passed pawns on the wrong color and hold even when material down.

What is a bad bishop?

A bad bishop is hemmed in by its own pawns fixed on its color. Placing your pawns on the opposite color to your bishop keeps it active.

How do I win a bishop endgame?

Create passed pawns on both wings to stretch the enemy king and bishop, and keep your own bishop active and unobstructed.

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